


Assassin's Creed IV: Black Flag is the scupperin' and scalawagin' sequel to Assassin's Creed III: The Connor Chronicles, a video game that got mixed reviews upon release and only shifted further afterward. Some say it didn't get crucified properly for its shittiness, some say that the masses overlooked the distinct qualities it possessed. Black Flag's critical reception has been stellar, but word-of-mouth has it that the game lacks focus in some points while generating a higher overall level of enjoyment than its predecessor.
The player is a new employee at Abstergo Industries (working closely in tandem with video game development studio Ubisoft), who is tasked with curating the memories of a helpful donor named Desmond Miles. Desmond's ancestors were a key part of the saber-rattling, millennial duel between two secret societies: the Templars, may the light of understanding guide their path; the Assassins, to whom everything is permitted. When Edward Kenway--the law-neutral ancestor of Desmond--is given a rare chance to peer into the clash between the two groups, he reacts in such a fashion is as expected from a man with more ambition than sense...Kenway takes the inch given, and promptly seeks mileage!
During your adventures as Edward Kenway, you will swashbuckle, steal, poach, proffer, dive, sail, captain, and command. The only thing you won't find yourself involved in is the wanton dismissal of wealth. A Score the likes of which have never been seen is on the horizon...to find it, one must simply ask themselves.
ARE YOU A BAD ENOUGH DUDE TO AIR ASSASSINATE AN OCELOT????
